Monday, November 25, 2019

Teen Vogue & The Voice articles

Football tournament held to remember murdered teen

This is an article about female pop star, Halsey advancing her new hit melody. This article synopses what occurs in the video, I think this was a decent article to take a gander at in light of the fact that it clarifies what occurs in the video in a consolidated way, which is straightforward yet exceptionally compelling. Additionally, it gives data about her new collection, which enables spectators to anticipate up and coming music. This interests to a crowd of people as it advancing her new melody, which group of spectators can identify with the verses or video delivered by Halsey, Blumer and Katz hypothesis can be applied, as individuals can frame an individual association with Halsey through he music, and possibly her up and coming collection. I trust Teen Vogue are doing whatever it takes not to misleading content, I trust it is a veritable endeavor to advance the tune and her collection. Looking it as a media understudy, the criticism from the video was that sure scenes were shot truly well, as perusing the article we see tweets from fans, citing and demonstrating their preferred scenes of the video, which shows the video was exceptionally engaging.

Lupita Nyong’o opens up about colourism and Sulwe inspiration

Famous actor Lupita Nyong'o known well for her role in Black Panther talked about how colourism and poor portrayal of dim cleaned dark ladies in expressions and culture motivated her new youngsters' book, Sulwe. she needed to compose this book since she said "This is 5-year-old me. I pondered this young lady's sentiments and dreams when I chose to compose my youngsters' book, #Sulwe. With this book, I needed to hold up a mirror for her. Here's the reason:" "Colourism, society's inclination for lighter skin, is perfectly healthy. It's not only a bias saved for places with a to a great extent white populace. All through the world, even in Kenya, even today, there is a prevalent assumption that lighter is more splendid," she said. she needed to change things for the more youthful age and show anybody can do anything which request to a little youngster group of spectators. this is case of value news coverage as it mirror the estimations of the site.

Halsey finds love in a creepy carnival for her Her Graveyard video

This is an article about A ST Bonaventure's student who was lethally cut in east London in October has been recalled with a seven-a-side under-16 football competition sorted out in his respect. I accept this is one of the positives of having a site like The Voice, as it all the more a specialty site, in this manner stories like this one could never get appeared on standard sites, for example, DailyMail, subsequently The Voice, speaking to the dark network. This story shows the scope of stories they spread. Conversely, it is uncommon for Teen Vogue to main stories as dull as these, which shows the contrasts between every story. Once more, there is no indication of misleading content with this story, yet perusing the article there wasn't a ton of about the story, anyway it is bringing issues to light of the expanding blade wrongdoing in London.

Baseline assessment LR

1) Type up your feedback from your teacher in full.

WWW: I have a good understanding of the CSPS. 

EBI: I need to be able to structure my paragraphs better, also there were mistakes with my written english throughout the essay. I need to work on understanding the theories.

2) Focusing on the BBC Life Hacks question, write three ways it helps to fulfil the BBC's mission statement that you didn't include in your original assessment answer. Use the mark scheme for ideas

Life Hacks illuminates Radio 1 audience members about subjects and issues they might be encountering in their very own lives, for example, overseeing obligation, managing sexual orientation character issues or relationship issues. 

Life Hacks offers instructive substance by tending to issues audience members may not know a lot about, for example, sexual well being or dysfunctional behaviour. 

Either side of the counsel sections, Life Hacks plays music from the Radio 1 playlist which gives diversion to its crowd. Moreover, spectators may appreciate a feeling of redirection and individual personality in tuning in to issues and exhortation that they can identify with.

3) Question two asked you how useful media effects theories are in understanding the audience response to War of the Worlds. Complete the following:
Gerber's Cultivation theory: useful or not useful? Why?
Frankfurt School's Hypodermic Needle model: useful or not useful? Why?
Stuart Hall's Reception theory: useful or not useful? Why?

Gerbner's Cultivation hypothesis is valuable in seeing how American radio's ongoing show during the 1930s of 'breaking news' ('We interfere with this communicate to bring you… ')may have made crowds bound to accept the anecdotal radio play was genuine. 

The Frankfurt School's hypodermic needle hypothesis is apparently upheld by the detailed group of spectators alarm following the War of the Worlds communicate in 1938. Be that as it may, this hypothesis has been broadly defamed and considering a media group of spectators as 'unfilled vessels' is excessively oversimplified and not helpful. 


Stuart Hall's gathering hypothesis is seemingly more helpful than customary impacts speculations in dissecting group of spectators response – some would have trusted it (favored perusing?), other areas of the spectators would have tested or dismissed it altogether. And still, after all that, was Welles' expectation to truly freeze audience members (for example the favored perusing)? This is flawed.

4) Write a full essay plan for the 25-mark Magazines question. The mark scheme contains plenty of ideas you can use here. Your plan should include notes/bullet points addressing the following:
Introduction: one sentence answering the original question and laying out your argument clearly.

Brief presentation how Oh Comely and Men's Health have been Comely been in drawing in their intended interest group in spite of the effect of computerised media on customary print enterprises 

Media Audiences (Men's Health)Magazine offers a scope of group of spectators joys: Uses and Gratifications – individual personality. Notice how Men's Health has moved with the changing substance of manliness while holding components of hyper masculinity. Be that as it may, a few articles exhibit Men's Health is eager to move with the occasions – psychological well-being highlight;'Long distance race Man' highlight centres around more established men keeping up dynamic way of life. 

Men's Health: (Media Industries) INCLUDE STATS INDUSTRIES QUESTION, Decline in print because of ascend in new/advanced media: Men's Health declined forcefully, returned up marginally three years back however has dropped once more (around 150,000 course right now) to address how effective magazine has been with quickly declining dissemination. Configuration accentuates benefit of offering – stuffed intro page proposes gigantic measure of substance. Spread lines with '127'and '103' additionally recommends an abundance of data inside. 

Oh Comely: Media Audiences, Applying Uses and Gratifications hypothesis, Oh Comely gives a solid feeling of individual character, individual connections and observation on issues not secured by predominant press (for example FGM campaigner, execution writer etc.)reflects the interests of an informed, to a great extent working class, women's activist group of spectators – sexual orientation smoothness, influential ladies ('Speaking Out'; 'shockingly solid things'), flow issues (FGM, ladies in tech and so forth.) 

Media Industries, INCLUDE STATS INDUSTRIES QUESTION, Oh Comely mirrors a changing media commercial centre with little, autonomous makers discovering holes in the market to interface with speciality spectators. Has Oh Comely been fruitful? Absence of autonomously inspected proof, for example, ABC figures (which Men's Health provides). Site claims 25,000 peruses for each issue (so readership instead of dissemination) and 100,000 web based life reach – once more, apparently not tremendous. 


Overall, I trust Oh Comely being a speciality magazine enables them to assemble a dependable crowd who are of the high society regardless of the steady developing computerised media. Additionally, Men's well being going up in 1% of flow permits them being them the most elevated men's magazine, which shows how they are as yet pulling in a wide crowd.

5) Finally, identify three key skills/topics you want to work on in A Level Media this year before the final exams in June.

1)I need to work on improving my structure more and making it better.
2) Work on my written English more and make it more clear.
3)Study a lot more and make sure i understand everything.

Sunday, November 24, 2019

Videogames: Introduction - Women in videogames

Friday, November 15, 2019


Videogames: Introduction - Women in videogames

Our final in-depth media topic is Videogames.

Our Videogames CSPs are Tomb Raider Anniversary, Metroid Prime 2: Echoes and The Sims FreePlay.

These are in-depth CSPs and need to be studied with reference to all four elements of the Theoretical Framework (Language, Representation, Industries, Audience) and all relevant contexts.

This will be tested in Media Two exam – a 25 mark essay question.

Videogames: an introduction

The videogames industry is a huge media market – bigger than video and music combined. It is worth £3.86bn – more than double its value in 2007. Remarkably, these figures do not include mobile and free games such as Fortnite (which has over 200 million players worldwide).

With FIFA19, Red Dead Redemption 2 and Call of Duty: Black Ops 4 each selling more than 1m copies, it is important to consider the influence games can have on audiences and society.

Women in videogames

The representation of women in videogames has long been considered sexist. Female characters are rarely playable and usually reinforce traditional gender stereotypes. Games that did feature female characters presented them as damsels in distress or sex objects.

Lara Croft of the Tomb Raider series is one of the most iconic characters in videogame history. But while she is a strong, independent playable character, her appearance and costume turned her into a digital sex object.  

Tropes vs Women in Video Games

Vlogger and gaming expert Anita Sarkeesian has produced two series of YouTube videos documenting the representation of women in videogames.



Vlogging as Feminist Frequency, the series are an important example of digital feminism (and a superb resource for Media students). However, as a result, she has been a target for online abuse and threats – most notably as part of the #gamergate controversy.


Women and videogames: blog tasks

Work through the following blog tasks to complete this introduction to women in videogames.

Part 1: Medium article - Is Female Representation in Video Games Finally Changing?

Read this Medium feature on whether female representation in videogames is finally changing. Answer the following questions:

1) How have women traditionally been represented in videogames?

ladies are customarily spoken to in videogames are that they are typified, for example, Lara Croft. 
2) What percentage of the video game audience is female?


42% - in light of the review "Conveyance of Computer and Video Gamers in the United States from 2006 to 2017 by Gender" 

3) What recent games have signalled a change in the industry and what qualities do the female protagonists offer?

Later well known games like Tomb Raider, Horizon: Zero Dawn, Uncharted: The Lost Legacy, The Last of Us, Dragon Age: Inquisition, and The Walking Dead arrangement have female heroes or significant female jobs. 
4) Do you agree with the idea that audiences reject media products if they feel they are misrepresented within them?


crowds are bound to dismiss media items in the event that they feel that they are distorted in them since they will top up about it instead of boycotting the game altogether. 

5) What does the writer suggest has changed regarding recent versions of Lara Croft and who does she credit for this development?


Lara Croft was "spared" by Crystal Dynamics since they rolled out some huge improvements in the manner that she was spoken to in the reboot of Tomb Raider. Rhianna Pratchett chose to concentrate on guaranteeing that Lara Croft was a character that players could relate to. Brianna Wu communicated that Lara Croft "turned into the battle that she felt inside herself."


Part 2: Tropes vs Women in Video Games – further analysis

Visit Anita Sarkeesian’s ‘Tropes vs Women in Video Games Series 2’ YouTube playlist and watch ONE other video in the series (your choice - and feel free to choose a video from season 1 if you prefer). Write a 100 word summary of the video you watch:

Title of video: 

100 word summary: 


Part 3: Anita Sarkeesian Gamespot interview

Finally, read this Gamespot interview with Anita Sarkeesian of Feminist Frequency and answer the following questions:

1) What reaction did Anita Sarkeesian receive when she published her videos on women in videogames? You can find more information on this on Sarkeesian’s Kickstarter fundraising page.


she ha got parcel of analysis and kickback when she originally distributed her arrangement on ladies in computer games. The sort of detest included: online computer game gatherings vowing to "bring [her] down", 

2) How does Sarkeesian summarise feminism?


"progressing in the direction of the equivalent treatment of ladies socially, socially, institutionally, and financially." 

3) Why do stories matter?

Stories matter since accounts have consistently been a center way people find out about, comprehend, and comprehend the world we live in. 
4) How does Sarkeesian view Samus Aran and Lara Croft (the two protagonists from our upcoming CSPs)?


She loves them since they are the two heroes in their particular games 

5) How has the videogame landscape changed with regards to the representation of women?


There has been an expansion in the quantity of female characters in computer games since the early arrivals of games, for example, Metroid, Super Mario Bros. also, Zelda yet intended for the make look. 

6) Why are Mirror’s Edge and Portal held up as examples of more progressive representations of women?


They highlight ladies of different skin colours and furthermore figure out how to use ladies as heroes without excessively sexualising or typifying them 

7) What are the qualities that Sarkeesian lists for developers to work on creating more positive female characters?


have storylines where the characters are beating their very own imperfections, the heroes not being legitimately attached to their sex claim, venturing outside of run of the mill shows, passionate profundity and articulation in the characters 

8) What is the impact of the videogames industry being male-dominated?


male and female characters are made it is originating from the male viewpoint 

9) What did Sarkeesian hope to achieve through her ‘Tropes vs Women in Video Games’ series?


she needs to advance media proficiency and give individuals a few devices to take a gander at the games we play. 

10) What media debates did Sarkeesian hope to spark with her video series?

She planned to add to the progressing discussion and discussions with respect to the misogynist portrayals of ladies in computer games.
Optional extension task
To find out more about the online backlash and #gamergate, this Guardian feature links the online abuse to the American alt-right movement also credited with electing Donald Trump.

Deadline: Complete for homework what you don't finish in the lesson - due next week.

Sunday, November 10, 2019

The Voice: case study blog tasks

Language and textual analysis

Homepage

Go to the Voice homepage and answer the following:

1) What news website key conventions can you find on the Voice homepage?

2) How does the page design differ from Teen Vogue?

Teen Vogue is more simple whereas The Voice is all over the place with information.

3) What are some of the items in the top menu bar and what does this tell you about the content, values and ideologies of the Voice?

The menu bar: Sports, Entertainment, Lifestyle, Careers and Education. it still reinforce normal stereotypes but challenges it as they have a section for Careers as they want to encourage others to go out and get a job.

4) Look at the news stories on The Voice homepage. Choose three stories and discuss how they have presented the news from an angle or perspective that reflects The Voice's role as a voice for black Britons.

Elite nations/peoplewhich cover some celebrity news e.g news relating to Cardi B's split from Offset. 

5) How is narrative used to encourage audience engagement with the Voice? Apply narrative theories (e.g. Todorov equilibrium or Barthes’ enigma codes) and make specific reference to stories on the homepage.


Engima codes because they use direct questions as there headlines.



Lifestyle section

Now analyse the Lifestyle section of the Voice and answer the following:

1) What are the items in the sub-menu bar for the Lifestyle section and what does this suggest about the Voice audience?

Wellbeing, Food, Fostering and Adoption, Travel and Relationships. This propose their group of spectators is liberal and dont pursue convention esteems as they talk about reception.

2) What are the main stories in the Lifestyle section currently?

- ravel doyen Winston 'Mr P' Pickersgill passes away 

- Doreen Lawrence remains by claims that prejudice played a factor in the Grenfell Tower occurrence 

- Essex lorry passings: Diane Abbott calls for protected and legitimate courses for outcasts 

- Rory Stewart enduring an onslaught for calling dark men ' minor criminals' 

3) How does the Lifestyle section of the Voice differ from Teen Vogue?

Student Vogue centers around ladies strengthening though he Voice centers around world news and current issues. 

4) Do the sections and stories in the Voice Lifestyle section challenge or reinforce black stereotypes in British media?

I think it challenges it as they speak to dark individuals decidedly as opposed to fortifying generalizations. 

5) Choose three stories featured in the Lifestyle section – how do they reflect the values and ideologies of the Voice?

Connections Money the executives 

' 10 different ways grandparents can help their grandkids' 

Urging youngsters to deal with their cash 

Excitement - 2019 Black Magic Awards 

Mirrors their philosophies and qualities about dark ladies strengthening. Reflects dark individuals in a positive light as opposed to in a cliché way. 

Travel-cruising challenge - Presents Vaka Eiva in a challenge urging other individuals to partake in the challenge. 

' More than a tad of rowing, the current year's occasion in the Cook Islands denotes the sixteenth version of the conventional challenge held in November.


Feature focus

1) Read this Voice news story on Grenfell tower and Doreen Lawrence. How might this story reflect the Voice’s values and ideologies? What do the comments below suggest about how readers responded to the article? Can you link this to Gilroy’s work on the ‘Black Atlantic’ identity?

Her perspectives mirror the Voice's philosophies and qualities as a dark woman is being exhibited in a constructive light(regarding her very own assessments) which the voice urges individuals to would as they like to give a voice to their crowd. 

2) Read/watch this Lifestyle feature about the Black Magic Awards. How do the article and video content reflect the values and ideologies of the Voice? What do you notice about the production values of the video interviews?

The Voice was I propelled to offer dark crowds a chance to see the world through their own eyes instead of through the crystal of white, regularly prejudice British media. This worth is connected to , ' Black Magic Awards' as dark ladies are displayed as ladies who are engaged instead of distorted by the media 

3) Read this feature about the Young, Gifted and Black Awards. What does this story suggest regarding how The Voice is trying to change the representation of black people in British media? 

This story is attempting to make youthful dark individuals have a constructive generalization on dark individuals in the media as opposed to having pessimistic, frequently bigot generalizations about dark individuals in the media. This would iencourage them to dream and buckle down.


Audience

1) Who do you think is the target audience for the Voice website? Consider demographics and psychographics.

2) What audience pleasures are provided by the Voice website? Apply media theory here such as Blumler and Katz (Uses & Gratifications).

3) Give examples of content from the website that tells you this is aimed at a specialised or niche audience.

4) Studying the themes of politics, history and racism that feature in some of the Voice’s content, why might this resonate with the Voice’s British target audience?

5) Can you find any examples of content on the Voice website created or driven by the audience or citizen journalism? How does this reflect Clay Shirky’s work on the ‘end of audience’ and the era of ‘mass amateurisation’?


Representations

1) How is the audience positioned to respond to representations in the Voice website?

The Voice for the most part comprises of Black British individuals - ordinarily of Afro-Caribbean foundations. 

2) Are representations in the Voice an example of Gilroy’s concept of “double consciousness” NOT applying? Why?

Observation (Uses and Gratifications, Blumler and Katz) - finding out about the network around them a 

· Personal Identification (Uses and Gratifications, Blumler and Katz)- having the option to identify with a portion of the substance communicated in the narratives 

3) What kind of black British identity is promoted on the Voice website? Can you find any examples of Gilroy’s “liquidity of culture” or “unruly multiculturalism” here?

gone for a dark group of spectators from all the highlighted articles, it is for the most part concentrating on stories that would identify with a dark crowd. 

4) Applying Stuart Hall’s constructivist approach to representations, how might different audiences interpret the representations of black Britons in the Voice?

it may reverberate their past encounters, for example, the Brixton riots. 

5) Do you notice any other interesting representations in the Voice website? For example, representations or people, places or groups (e.g. gender, age, Britishness, other countries etc.)

The nature of the Voice's substance and their creation esteems is appeared in mass amatuerisation


Industries

1) Read this Guardian report on the death of the original founder of the Voice. What does this tell you about the original values and ideologies behind the Voice brand? 

to give a voice to dark Britons however they have adjusted to the cutting edge culture of innovation 

2) Read this history of the Voice’s rivals and the struggles the Voice faced back in 2001. What issues raised in the article are still relevant today? 

The Voice's primary issue, numerous individuals state, is its proprietor, McCalla. During the paper's blast years he neglected to put resources into his centre item, rather squandering assets on a string of bombed adventures as he endeavoured to understand his unique long for news investor status. A huge number of pounds went into magazines, record names, satellite TV adventures and different papers, gone forever 

3) The Voice is now published by GV Media Group, a subsidiary of the Jamaican Gleaner company. What other media brands do the Gleaner company own and why might they be interested in owning the Voice? You'll need to research this using Google/Wikipedia.

The Gleaner organization likewise claims 'The Weekly Gleaner' conveying updates on enthusiasm toward the West Indians in the United Kingdom 

4) How does the Voice website make money? What is your opinion of the 'asking for donations' approach that The Voice is now using?

Through promotions 

5) What adverts or promotions can you find on the Voice website? Are the adverts based on the user’s ‘cookies’ or fixed adverts? What do these adverts tell you about the level of technology and sophistication of the Voice’s website?

The adverts on The Voice are unmistakably self-eviden

6) Is there an element of public service to the Voice’s role in British media or is it simply a vehicle to make profit?

There is a component of open help since they are utilizing surveys and polls 

7) What examples of technological convergence can you find on the Voice website – e.g. video or audio content?

The Voice have a YouTube channel. 

8) How has the growth of digital distribution through the internet changed the potential for niche products like the Voice?

it has enabled the Voice to contact a greater group of spectators which assist them with focusing on their specialty crowd 

9) Analyse the Voice’s Twitter feed. How does this contrast with other Twitter feeds you have studied (such as MailOnline or Teen Vogue)? Are there examples of ‘clickbait’ or does the Voice have a different feel?

The Voice's twitter channel has much more misleading content contrasted with the twitter channel for Teen Vogue 

10) Study a selection of videos from the Voice’s YouTube channel. How does this content differ from Teen Vogue? What are the production values of their video content?

They have extremely low generation esteems and appear to be recorded and altered by non-experts which could be a resul of a low spending plan